Combat System

This page is dedicated to an experimental combat system. This is subject to change.

Process
Three actions.
 * 1) Round begins
 * 2) Enemy actions narrated
 * 3) Character Rounds


 * Each swing or gesture of weapon is an action
 * Reading a spell is an action
 * Casting a spell is an action
 * Parrying is an action
 * Movement is an action
 * Taunting is an action
 * Observance is an action
 * Finishing off varies [Action after combat action for grunt NPCs, two for tough or leading grunts, three for higher leading grunts, four for bosses.

Section heading
Write the second section of your page here.