Speak Softy, The Hunters of Truth: Part 2

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Speak Softly, The Hunters of Truth
Speak Softly, The Hunters of Truth

A Tale from Aourdense

Part Two

With the party thouroughly breifed by Sgt. Burk of the Aourdense Military, he and his army set out to the north to fight some wolven/traitors. The main party, left with only a self destructing box of supplies and a tent with a campfire doused the flames and set about opening the supplies. They were violently disturbed by four wolves who were quickly driven off; broken and battered. The party quickly introduced new companions to the situation and set off into the night.

The forests to the south are relatively known for their low stature, being the laughing stock of the continent for being thoroughly underdeveloped. After a costly battle years ago where a demon burned an entire Inquisitoral squadren to ashes, the said flames engulfed it and the taller Torwoods that catagorized Aourdense's pride. Such was the consequence of the Harland Massacre.

The party as before has been tasked with finding the culprits to a similar incidet where the demon was instead the loser and captured. The former hamlet of Archenstien is currently a smoldering ruin, the first site of your trek. Your party has left after being revisitied by Sgt. Burk who notifies you that you have earned a raise of a town for each. He quickly reminds you that he hates your guts for being freelancers and bids you off on his journey while he resumes his conquest up north.

The last party choice was to head south toward the last trail of the known culprits. Currently you have a weeks supplies of food, some tinderboxes, torches, matches, a mysterious set of tarrot cards w/magic book, matches, some standard military weapons, and whatever you currently carry. You are currently tasked with finding Corporal Remiant of the military recon unit assigned to this mission with you. They can give you orders as well as you can give orders to them.